The meta is desperately trying to create a metaverse.

So his current strategy seems to be to release a number of updates to see what people might be interested in – a “throw spaghetti at the wall and see what sticks” approach, if you will.
In addition to Meta Quest Pro, the company also announced at the event that it is going to open Horizon Worlds, a social media platform in the Meta metaverse, to mobile and desktop users so that people without a headset can access the virtual world. .
It’s a notable step: it’s a tacit admission that VR headsets aren’t gaining popularity as quickly as the company would like. Without a critical mass of people who understand what the Metaverse is, or even what it is, the Meta cannot hope to have its products accepted. Opening up virtual worlds to consumer-friendly formats (their text messages, their browsers, Instagram’s beleaguered platform) gives people who aren’t willing to shell out $399.99 (much less $1,499.99) a chance to experience a new world.
What also made the metaverse a hype was a disorienting experience. to be a floating limbless torso, and the Meta announced that this would no longer be the case. Previously, Andrew Bosworth, Meta’s CTO, said in an Instagram AMA that full-body avatars are hard to implement, especially because VR tracking usually comes from someone’s real eyes and hands. “Accurately tracking your own feet is very difficult and almost impossible just in terms of physics with existing headphones,” he said in February.
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