Quake adds accessibility features 26 years after original release

Why is it important: Since Bethesda re-released id Software’s seminal 1996 first-person shooter last year, new features and levels have been added to the game all the time. The latest patch should make playing Quake easier for hearing and visually impaired users by adding more content.

New patch for the original Quake first of all adds additional settings to make text more readable and some voice-to-text functions. Now users can adjust the font, contrast, duration of text on the screen and the number of lines displayed. The game can also directly read the text of the chat aloud with a synthetic voice and transcribe the voice chat. A new screen flash slider should make Quake safer for players susceptible to flashing lights.

It’s worth noting that installing this Quake update enables all accessibility features by default. A notification will let players know about them when they start the game.

In addition to the accessibility features, the update includes many changes to the multiplayer mode and the MachineGames multiplayer mode added in December. Following feedback from some players, Horde Mode received three new maps and rebalanced difficulty settings. The original campaign levels now support death multiplayer bots, and their behavior has undergone significant changes.

Bethesda also has released QuakeC source code. Modders have spent decades developing Quake, but this new release gives them access to everything that was added in the remaster, guaranteeing more custom Quake content for years to come.

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