Editor’s opinion: Bandai Namco had high hopes for Elden Ring, but even the publisher must be in seventh heaven on how well the game has been selling so far. It’s only been a few months, but it’s already a top contender for Game of the Year thanks to its great gameplay and smooth launch.
Bandai Namco during an investor Q&A session late last year said they expected to sell four million copies of the game within the first five weeks of launch. That would have been impressive considering Dark Souls III sold three million copies in roughly the same time period, but Elden Ring surpassed all expectations.
Developer FromSoftware disclosed that since the game launched on February 25, over 12 million copies have been sold worldwide, including over a million in Japan alone (until March 14, 2022). The developer believes that the game’s simultaneous release in 14 languages (Steam only) and closed online tests conducted prior to launch played a major role in its early success.
According to SteamDB, the game peaked at 953,426 concurrent players on March 5 and is the third most played game on the platform with 589,170 players right now. Elden Ring also received a Metacritic score of 96 on PlayStation 5 and Xbox Series X (95 on PC).
Elden Ring was filmed by Hidetaka Miyazaki in collaboration with George R. R. Martin. It was originally scheduled to land on 21 January but was delayed by one month.