Battlefield 2042’s erratic start leads to major reorganization of DICE and EA

What happened now? The fallout from Battlefield 2042’s erratic launch continues as Electronic Arts makes sweeping changes that will impact the latest game and the future of the franchise. First, DICE CEO Oscar Gabrielson is leaving after nearly a decade at the company.

On Twitter, he said The decision to leave was one of the toughest of his life, but he promised that gamers will have something to count on in Battlefield.

Gabrielson will be replaced by Rebeca Cootaz, former studio director of Ubisoft Annecy.

Respawn CEO Vince Zampella will spearhead the promotion of the Battlefield team, and recently hired Marcus Lehto of Halo will create a new development team in Seattle to help add more storytelling to the Battlefield universe.

EA said GameSpot that in the near future, DICE and the new studio Lehto will work with developer Ripple Effect to improve Battlefield 2042. Ripple was in charge of the Portal game mode in Battlefield 2042.

Related Reading: DICE Design Head Leaves Studio Following Battlefield 2042 Launch

EA has said it is also committed to creating an “interconnected Battlefield universe.” Zampella told GameSpot that they will continue to grow and evolve Battlefield 2042, in addition to exploring new types of experiences and business models that can “add to this foundation to provide our players with an amazing experience.”

“In this universe, the world is interconnected with shared characters and narrative. This universe is also built with our community as we harness the power of the portal and user generated content that puts creativity in the hands of our players. ”

It’s kind of vague descriptionbut as the post points out, it probably has to do with how early EA is. We know the mobile game Battlefield is on its way, but otherwise the plan is unclear.

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