Gaming

Two Point Campus – Relaxing Simulator for Everyone

A small group of students and a teacher stand together in front of a large purple curtain.

Image: Studios Two dots

College Management Simulator Two point campuswhich has just been released on almost all gaming platforms and Xbox Game Pass, is a sequel to the 2018 game. Two point hospital. Both games use the same art style, similar user interface, and contain the same mixture of funny, weird gags and jokes. But for now Hospital it was all about stressing you about the choice, Campus more cool in how it allows you to take care of the students coming to your schools. The change is working, but the game still has some UI and performance issues that need to be ironed out.

Two point hospital can become surprisingly intense. While the world is colorful, silly, and filled with weird illnesses and jokes, balancing patient needs, staff demands, profits, and more at more stressful times isn’t funny at all. It’s disturbing and interesting. However, it was also a game made for PC and meant to be a spiritual successor to the beloved Bullfrog classic. Thematic Hospital. While I loved Two point hospital, others were put off by the game’s difficulty, as well as the PC menus and user interface. It was a great game, but made for a certain type of person.

Two Point Studios built Two point campus from the ground up to be a different type of management sim, removed from the requirements of the story and geared towards console players. It leads to a different type of game. Two point campus not here to stress you out. Instead, it offers a more relaxed and personal management sim where you care more about your students’ physical, social, mental, and emotional needs than, for example, balancing books or making sure no one dies. The rates here are, of course, lower than during the operation of the emergency room, and even with breaks between academic years, Campus will feel calmer and more inviting to people who may not have grown up playing old PC sims.

Studios Two dots

Some may be disappointed by the slower pace, but I really liked the change. This is a game where you can (and will) spend a lot of time fiddling with things. Moving objects, reshaping classrooms, building lecture halls, adding decorations to dorm rooms, and changing layouts and corridors are all up to you. And compared to the previous game, all this is now much easier to do on the gamepad.

In my experience with the first few levels of the game, the money isn’t all that hard to come by, as long as you’re careful from the start not to go into debt by building everything you can at once. So instead of worrying about profit, Campus quickly turns into a game where you spend a lot of time just making sure your students are as comfortable, healthy, and smart as possible.

It’s quite contrasting Two point hospitalwhere your patients were just walking piggy banks and you never stopped thinking of them as people. AT Campusstudents feel more like real people, and as they stay for a few years before graduating, you will begin to develop more connections with many of them.

The screenshot shows a group of students leaving the school after graduation.

Your ultimate goal is to help all of your stupid students get higher education.
Screenshot: Studio Two Point / Kotaku

As grades in my school started to drop, I felt like I was putting more effort into improving college conditions to make sure all of my young students could get better grades again. And when the kids got lonely, I made sure to listen to their individual needs and help them meet other students so they could form new friendships and romantic relationships.

This all culminates when they finally graduate. I felt a strange sense of pride as I watched them march to the nearest bus stop, diplomas in hand. Well, I also felt a pang of fear when I saw a ton of tuition fees disappear.

Okay, so yes, it’s still a management sim, and although the stakes are lower, the general atmosphere is Campus more relaxed, you still have to watch your money if you want to build the biggest and most amazing three-star schools in the area. And because I cared more about my students, it was harder for me to cut corners or forgo what they all wanted, like more bathrooms or working showers. I mean, I still didn’t always give them what they wanted and tended to stuff them into tiny dorm rooms. But I felt bad about it, I swear!

Unfortunately, I also felt bad playing on PC as I ran into some performance and UI issues. Not one of them made the game unplayable, mind you, but still worth mentioning.

The above screenshot shows a top view of the campus as seen from the game.

The layout of your campus becomes an exercise in space and function management.
Screenshot: Studio Two Point / Kotaku

With a controller, the UI feels good, but the mouse and keyboard suffer from some quirks that I think could be fixed in a patch. At the moment they cause some irritation. More than once I’ve accidentally sold an entire room or clicked on the wrong item incorrectly. And when my campus got too big, I noticed some slowdowns that I had never noticed before. Two point hospital or other similar games that I played on the same very fast computer.

Hopefully this can be fixed in the future. Given the support Two point hospital received after launch, with a bunch of updates and DLC packs, I expect Campus only to get better over the next few months and years.

Two point campus is a worthy sequel Hospital. Although some may find Campus the less hectic nature and high stakes are a downside, I liked the change in pace. i can always play Hospital if I want to save a life. Instead of, Campus let me connect with the students and the school in a way that I really appreciate, which also subsequently made squeezing every penny they had out of the kids much more of a challenge. I still did it, but I didn’t like it. Okay, I liked it, but I never giggled about it. At least not much.


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