The World Ends with You demo arrives on PlayStation on June 25 – PlayStation.Blog
Take to Shibuya this week and get a taste of what’s in store for you in the Reapers ’Game – the Neo: The World Ends with You demo is coming to PS4 this Friday, June 25th! You can experience the first two days in the Game, playing as the protagonist Rindo while undertaking missions, fighting in an elegant and groovy combat, and listening to some melodies played in the dazzling streets of Tokyo. Your progress made in the demo can go to full play when it comes out on July 27th, so get a first step in collecting pins and leveling up your party!
A new trailer has been revealed ahead of the demo release that shows a slice of what Shibuya and the game has to offer: check it out below!
The “Rumor” now occupies the streets of Shibuya, and you’ll have to fight smart to bring it down as you try to uncover the mysteries of the Reaper game. Don’t worry – we’ve brought Hiyoruki Ito, Director of Neo: The World Ends with You, to talk about the new combat system for this title and how you can best prepare for the fight ahead.
Create a unique battle system for a modern Shibuya
The original The End of the World combat system was unique and much loved by the players. Reflecting back, Ito notes that, “the combat system in the original The World Ends With You has provided players with a new experience. Each attack was activated independently according to the input gesture, which was very unique in 2005, that was a time when even smartphones didn’t exist. ”
The team wanted to keep things fresh and exciting with Neo: The World Ends with You and created an exciting new system that keeps things action-oriented, but with a touch of style.
Ito and the development team have tried different approaches to capture the spirit of the original game with controls. To that end, Ito remarked, “First, we tested a system that limited the button controls as much as possible, and instead, it incorporated gestures to retrieve them from the DualShock 4 controller’s gyroscope to activate attacks. However, we concluded that this makes the game difficult until the players get used to the system and will not be suitable for everyone.We return to analyze what made the original so addicting and distilled it down to the immediate sensation of attacks. inputs hit enemies.As a way to adapt this to the button controls, we decided to assign a character to each button, which led to this new “TWEWY-esque” combat.
It was also important to fine-tune the core combat cycle, as Ito says, in an effort to “make them addictive but not something that bores you.” We wanted to combine this element with a fun “configuration” system that allows to players to customize their attack methods, even incorporating a new element that is not seen elsewhere, which is always a difficult challenge. “The configuration element naturally refers to NEO: The World Ends with You hundreds of collectible pins, each of which unlocks a unique psychic ability.
Beating the Rumor in Shibuya
As you progress through the game, a number of colorful cast members will join Rindo to form the group of villains known as The Wicked Twisters — you will simultaneously control more members of your party (three in the demo!) And unleash attacks. psychic depending on what pins you have equipped on each character.
Entering the battlefield is easy – the attack of each party member is assigned to a button, and you can immediately make attacks with a single click. Time your button presses to attack consecutively or at once. Ito adds, “Most psychic abilities trace targets automatically, so it’s not necessary for you to be too aware of your character’s position or movements. The simplicity of not being too aware of the positioning of the characters allows us to control multiple characters simultaneously. Consequently, I believe we have been able to realize a new experience in which anyone can control the whole game at high speed, no matter who plays. “
Once you’re more comfortable with the controls, you’ll find that you can move freely around the battlefield with the character with whom you attacked last. This creates a greater ability roof for you to position for your next attack, or dodge enemy attacks. Other party members will avoid automatic attacks!
Ito also note that the game camera focuses intelligently and moves your point of view depending on the type of attack it is. “In fact, a camera angle that gives the best view of the attack is prepared for each pin, and the camera’s work connects these angles one after the other to create a quick effect.”
There is a lot of freedom to attack as well, so tighten combos together or make simultaneous attacks in any way you like! Just don’t throw too much grind … each spin has a caliber, and once appeased it must reload before it can use that character’s attack again!
Once you get into the oscillation of things, you can shoot some combos — hitting an enemy in the right conditions by creating a circular Beatdrop caliber on the enemy. Strike while the caliber is indicated to start a Beatdrop combo, and the Groove displayed at the top of the screen will increase. Once your Groove reaches 100% or more, you can unleash a Mashup – a super psychic with a range and impressive power – to wipe out your enemies in one fell swoop!
The basics are simple, but there’s plenty of room for customization and depth through the 300+ pins in the game!
Plenty of Psychic possibilities with Pins
Pins also make a comeback in Neo: The World Ends with Tea, and with hundreds of pins to choose from, you can find endless combinations that suit your playstyle and provide some wicked combos. Regarding the variety of pins, Ito notes, “the important aspect of pins is to make them all attractive so you want to switch between different types. We’ve discontinued the only buff pins in this title, so with that, a wide Psychs varieties, with even more varieties than the original, have been assigned to each of the 300+ total pins. ”
There are many different types of attack depending on the pin. Here are a few you can try in the demo:
- Quick tap: Launch an attack with each press button.
- Upload: Hold down the assigned and release button — the longer the charge the more powerful it is.
- Hold: Hold down the assigned button to continuously attack — but check the pin gauge before it calms down!
As you fight against Rum, you can raise the level and even evolve your pins to gain new and powerful psychics. Try and highlight the various pins you are cleaning from the monsters to find the pin combinations that work for you. Ito further states that, “each pin has its own set of control button attributes and combo meter display time, which are elements that are linked with combos between multiple characters.”
Give yourself a big challenge
As you progress through the game, you will unlock various levels of difficulty, which you can change at any time – give yourself one more challenge!
Ito notes that, “initially, our goal was to make players enjoy the game freely to their preferred difficulty without being limited only to the level concept that the creators had prepared. We took this feature and we did it. in the middle for players to enjoy picking up the pins.I hope the players enjoy the game before the end to the difficulty that makes it difficult for them to appreciate the story.After completing the game, they can go back to collecting powerful pins as they lift. difficulty and lower their level to increase the falling rates of the objects ”.
In the demo, you will play on the standard difficulty level, but in addition to the difficulty settings, you can also lower your party level temporarily – your HP will drop, but you can increase the item drop rate to win battles. .
In addition to this, you can also engage in a series of battles by tapping more Rumors before starting combat, which further increases drop-rate rates using these tactics to increase your chance for objects or spikes from enemies. However, the stronger the enemies the higher the chain, so be careful!
Get ready for the Reapers game
NEO: The World End With You is available for you pre-order now in PlayStation Store! Check out some cool in-game bonuses and PS Avatars if you order before launching on July 27th!
We hope this helps you get ready and excited for the Reapers ’Game! Let me know what you think of the demo after trying it out, and to add things, here are some final tips from Hiyoruki Ito:
“In the demo, you’ll be introduced to a few party members and even a few pins, but I think you’ll also be able to get a sense of the game’s unique sense of control, speed, and also the pin selection strategy.Aim to attack when Beatdrop is active and find unique combo patterns just for you.If possible, hope to save the game just before the final battle of the day 2 boss, and fully explore the area available in the demo. In addition, you can stream the save data of the demo throughout the game, so please try the demo if you are interested. “