With all the lawsuits, official investigations, home repairs and fan complaints, it’s safe to say that the drift controller stick – especially on Nintendo Switch’s Joy-Con controllers – has been a hot topic of discussion in the game. in recent years.
Of course, many controllers from a variety of manufacturers have the potential to suffer from drift (yes, even your new imagination PS5 DualSense could end up having problems), so the conversation around the subject began once again thanks to the unveiling of Valve’s upcoming Steam Deck, a system that some will consider to be one of Switch’s closest rivals going forward.
Wanting to reassure potential customers that drifting will not be an issue with the Steam Deck, Valve hardware engineer Yazan Aldehayyat and designer John Ikeda have touched on the system design process in conversation with IGN. When specifically asked about the drift of the stick, Aldehayyat says:
“We’ve done a ton of tests on reliability, on all fronts really – and all the inputs and various environmental factors and all this kind of stuff. I think we think this works really well. And I think people are super happy with it. I think it will be a nice purchase. I mean, obviously every part will fail at some point, but we think people will be very satisfied and happy with that. “
Ikeda mentions that the team did not want to “take a risk” on the parts they chose:
“We purposely chose something we knew about the show, didn’t we? We didn’t want to take a risk for that, did we? I’m sure our customers don’t want us to risk that either.”
The drift problems that plagued Switch’s Joy-Con controllers have been a huge headache for Nintendo; the company has faced lawsuit after lawsuit, has been forced to apologize, and has been under pressure from the European Consumers Organization to investigate and resolve the issue. It’s no surprise that Valve would like to avoid a similar nightmare with its new technology.
Do you have any interest in Valve’s Steam Deck, and choose it over an OLED Switch?