Splatoon 3 update v1.1.1 is out now, here are the full patch notes

Image: Nintendo

Exactly one week after its release, Nintendo released a new update for its latest original title, Splatoon 3.

This raises the game to version 1.1.1 and includes many changes. Adjustments have been made to Splatfests, player management, game multiplayer including Salmon Run, story mode adjustments, and more.

You can get the full rundown in the patch notes below, courtesy of the official Nintendo support page:

Ver. 1.1.1 (released September 15, 2022)

Changes to Splatfests

  • Adjusted the frequency of occurrence of the Tricolor Battle. From the point of view of the defending team, they will work somewhat less often than before.

Player control changes

  • Fixed an issue where it was possible to jump further than normal with the Squid Roll by performing certain actions while charging the Squid Surge.
  • Fixed issues that occurred when playing for a long time without closing the software, such as the player’s primary weapon being fired incorrectly.
  • Fixed an issue where the player could move on the surface of the water or stand on the water while moving fast. For example, when doing a Dodge Roll with Splat Dualies.

Multiplayer Changes

  • Fixed an issue that caused connection errors to occur at a high frequency at the end of fights due to the connection environment.
  • Fixed an issue with Bloblobber that caused the collision detection of the third and fourth drops of a single salvo to become extremely small.
  • Fixed an issue where money and experience were not awarded under certain circumstances when a battle ended early due to a lack of players.
  • Fixed an issue where, in some modes, the player was unable to cancel matchmaking if there were not enough other players. Now matchmaking will be automatically canceled after a certain time.
  • Fixed an issue at the Sturgeon Wharf where it was possible to enter from the back of some drawbridges.

Salmon run changes

  • Fixed an issue that caused connection errors to occur at a high rate at the end of jobs due to the connection environment.
  • Fixed an issue with the Mud Maw Eruption events that caused the Mud Pastes to move unintentionally.
  • Fixed an issue where some players with the same titles were considered “rank maintainers” and did not receive rank points.
  • Fixed an issue where permanently damaging a submerged Maw with certain special weapons would cause the game to crash.
  • Fixed an issue that caused players to become trapped inside a stage.
  • Fixed an issue where, at the end of a battle, the number of Grizzco Points earned would be displayed as less than the amount actually added to save data, preventing the player from receiving rewards.
  • Fixed an issue where messages at the beginning of wave 3 could change depending on the appearance of the king salmon.

Story Mode Changes

  • Fixed an issue where after passing the final stage in the middle of a certain scene, a communication error would occur that would send the player back to the square.
    • Cut-scenes after clearing can be viewed by clearing the final stage again.
    • In cases where this error occurs, the last stage is considered passed and the stage can be skipped from the pause menu when trying again.

Other changes

  • Fixed an issue when launching the game for the first time that could cause the game to freeze and not transition from a black screen to a screen that mixes yellow and blue ink.
  • Fixed an issue when loading a fight replay that sometimes caused the game to not progress forward.
  • Fixed an issue that caused the game to crash when updating the schedule when trying to join a friend.
  • Fixed a rare issue that caused the game to crash when the player visited the store.
  • Fixed an issue where a communication error could occur when the player traded equipment in the store.
  • Fixed an issue that could cause a connection error when purchasing weapons. It would then appear that the player has the weapon despite not being able to buy it, which will cause a connection error if the player tries to join the fight.

Since this update patch focuses on changes related to Splatfest and fixes bugs that can significantly affect the progress of the game, we have prioritized its release.

Please note that the change in the frequency of the Tricolor Battle should be considered temporary. For now, there will be a few more cases where players choose “Three Color Battle” but end up in a “Territory War” battle instead. Going forward, Splatfest matchmaking specifications will be adjusted and this issue will be fixed. We plan to make these adjustments in the new season, which starts in December.

The next patch will focus on balance adjustments and other issues outside the scope of the current patch.

We continue to monitor and analyze combat data and plan to make adjustments in the middle of the current season.

This latest update follows version 1.1.0. You can learn more about this from our previous post.

Have you already downloaded this update? Did you notice anything else? Leave a comment below.

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