At Nintendo’s 81st annual general meeting of shareholders, a Q&A section allowed those present to ask all kinds of questions related to the company. One, however, was so obvious that I couldn’t believe it hadn’t been asked before: someone just wanted to know what everyone’s favorite video games were.
Those in attendance included President Shuntaro Furukawa, senior executive Ko Shiota, senior executive Shinya Takahashi, senior executive Satoru Shibata and legendary designer Shigeru Miyamoto.
You will find their answers below. Don’t go waiting too long for what you want shock you – there’s a lot of “well I did old Nintendo games then these” answers a bit – but in particular Miyamoto is pretty cool.
Furukawa: Super Mario Bros. it was released when I was in junior high school, so I was right in the middle of the Famicom generation (NES). Even today, in my private time, I play many games, both from Nintendo and from other companies. I played most of our first party titles, but recently I played a lot of the Hanafuda card game in Clubhouse Games: 51 Worldwide Classics.
Shiota: Like Mr. Furukawa, I was part of the Famicom generation and grew up with the NES and the SNES. I’m in charge of the hardware now, but I’m intrigued with the hardware and have been interested in how things work ever since. Which probably explains why I gravitate to games like our recent product Mario Kart Live: Circuit Home, which I play with my kids.
Takahashi: I am in charge of all our first-party software, so it is difficult to choose one game over another. But the first game I participated in when I joined Nintendo was Yuyuki for the Family Computer Disc System. It’s a lesser known adventure game, but it left an impression on me as the first title I participated in.
Shibata: I love adventure games, and I recently released Famicom Detective Club: The Missing Heir and Famicom Detective Club: The Girl Behind Nintendo Switch. Back in the day, I really loved playing Shin Onigashima for the Family Computer Disk System. I’m in charge of the Licensing Division, which serves as a point of contact for software publishers, and they also have several adventure games that I enjoy.
Miyamoto: I basically tend to play the games I create for myself, so I haven’t been greatly influenced by the games of other companies. That said, the first game that influenced me when I first started game development work was Pac-Man, and from a design perspective, I thought TETRIS was wonderful. I am currently connected to Pokémon GO. This game, which I play with my wife, is a dream come true playing a game with my whole family. I’ve been enjoying Pokémon GO with my wife and friends in the neighborhood for two years now. The average person who plays Pokémon GO in Japan is probably about 60 years old (laughs).
I can afford one very much of money to watch a series where Miyamoto (the guest) walks around his neighborhood playing games Pokémon Go, chatting with friends about love, life and the concept of play. Like Nintendo’s own version of Comedians in Cars Getting Coffee, only with quiet walks instead of cars, and Pokémon Go instead of coffee.
As soon as you can see what some of the more unknown games mentioned above look like, here they are Shin Onigashima:
Here is Yuyuki: