Real Boxing 2 (Switch eShop) review

Boxing games live or die by their gameplay. You can make the visuals as beautiful as possible, down to shaky biceps and beads of sweat, but if the punches are not delivered correctly, the whole experience suffers as a result. Unfortunately, Real boxing 2 can’t handle both visuals and a gameplay that provides a mobile port that should probably have been left on a mobile device.

Gameplay borrows multiple lines from a dormant EA Night fight series by mapping most of your boxing moves to the right analog stick. Move it left or right to swing the grappling hook, up for an uppercut, and down for a body kick. Oddly enough, standard jabs are displayed on “ZR”; It’s not a problem in itself, but when you’re so focused on using the analog stick it’s easy to forget about any bumps.

You will also have special moves that are unlocked after you take a certain amount of damage, along with focus movements. The latter is essentially a more powerful strike that stuns your opponent, allowing you to unleash a torrent of combos to undermine their health. Since Real Boxing 2 was originally a mobile game, there is no way to maneuver a boxer around the ring; all you need to focus on is hitting, dodging and blocking.

The bulk of the game is in career mode. This is where you create your boxer before participating in various fights in North America, South America, Europe, Asia and Australia. Each location is divided into three different options, which usually consist of “story battles”, “boss battles”, “tutorials”, etc. You are given a rating of up to three stars for each battle, depending on your skill (a fairly standard indicator for a mobile game).

In Career Mode, you can also enhance your boxer’s performance with training modes such as Classic Skipping Rope and Punching Bag. In addition, you can also activate cards at the start of each combat round, which will slightly increase your attack power and stamina. They cost coins every time you use them, but they can often turn the tide of battle if you’re struggling.

Currency is a big part of the experience as coins and diamonds are used to buy cards, new fighters, clothing, and more. Considering that this is a port of a mobile game, fortunately there is no need to spend real money, but there is definitely too much emphasis on developing transactions versus actual skills.

Local multiplayer is also an option in the Versus game mode, giving you immediate access to admittedly brilliant special characters, including the well-timed Bad Santa (although Billy Bob Thornton is not). Unfortunately, however, there is no way to just compete directly with the CPU, so if you want a simple single-player experience, you’re pretty much stuck with the career mode.

Ultimately, Real Boxing 2’s gameplay falls far short of the standards expected from consoles like the Switch. Without the ability to use the touchscreen, the analog stick attack feels awkward without the extra weight. This makes the fights seem boring and tedious. Also, while the visuals look great on small screens, put the switch in dock mode and it Indeed highlights how awful some models and animations look.

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