In its four-and-a-half years, Zelda: Lament of the Wild has become an ever-popular game thanks to its amazing gameplay, seemingly endless secrets and glitches, and its variety of fast-paced racing possibilities. For Twitch streamer Everest Pipkin, one way to keep the magic alive involved a particularly intriguing race in which they could never cross their own track.
Pipkin, which flows under the name evereverest, started for the first time in this November research last year. The goal was to use the game’s Hero Path Mode – which tracks every step Link makes and highlights his track on the map – to monitor every step and never walk over a place that had already been explored. Pipkin described it as “a fiddly, spiraling, backward journey that will force me on increasingly Byzantine journeys around the world.”
Speaking of racing Twitter, Pipkin reveals that they initially thought the challenge involved saving often and figuring out the best way to get each city and tower in order (rather than just going to Ganon from the start, a self-imposed rule meant that all Sheikah Towers had to be rebuilt as well). ). As it turns out, the way the game saves has ruined it all:
The next problem that arose was the fact that the card is, of course, displayed in 2D; the path of the Hero’s Path does not take into account the differences in verticality, i.e. it was too possible to accidentally cross the path at an entirely different height (Pipkin’s first reboot happened because they entered the gate of entrance of the Temple of the Temple, but soon I must also visit the roof of the temple, which is the same place on the map).
More and more similar numbers appeared as the game went on, and in the end the race took eight months and six rebounds, as well as “countless moments of terror when it started to rain”. Here’s how the card looked at the end:
The whole race, spread over several hours, can be magazine on YouTube if you are interested. In the same way, this Twitter thread passes over all the interesting bumps in the road leading to the end. Congratulations, Everest, and good luck for having such tremendous patience!