PICROSS S GENESIS and Master System version overview (Switch eShop)

Quite impressive how much Nintendo and Jupiter Corporation have managed to squeeze out of the Picross franchise. The beloved number puzzle series has been around for a couple of decades, while the core gameplay has remained largely unchanged throughout the journey. While the “mainstream” games were interesting enough in their own right, the most memorable releases have always been crossovers with popular franchises. Well-known IPs like Pokémon, Zelda and * checks notes * Overlord has been featured in Picross games over the years, and now the latest development in this line has arrived with the Picross S Genesis & Master System Edition. Absolutely nothing new, but it’s great that Sonic maybe in a puzzle?

The basic gameplay is exactly the same as in this post, as you have to use a chilling series of numbers to tease the pixel art drawing. Using the numbers on the sides of the rows and columns, you systematically navigate the puzzle to find areas where you can fill in or mark a cell. Often times, you may not be able to completely fill a row or column the first time you encounter them, so you will have to continually return to partially filled areas as you gain more information and the picture becomes clearer. Sure, it sounds about as much fun as doing your math homework, but Picross manages to be both relaxing and exciting once you get the hang of it, and it can be frightening how easily he gets you into “ another puzzle ” for the twelfth time. ‘. …

Much of the appeal of these puzzles is simply to figure out what kind of picture you’ve painstakingly drawn, and the Picross S Genesis & Master System Edition is especially tempting due to its use of familiar characters and things. Now you take not just random shots of pyramids or astronauts, but more recognizable things like Puyo Jelly from Puyo Puyo or the original Amy Rose from Sonic CD… Sega fans will obviously get more out of this release as there are quite a few franchises featured in this collection, but even those unfamiliar with the company’s legacy intellectual property will likely continue to have fun with expressive sprites.

There are 480 puzzles in the Picross S Genesis & Master System Edition, and Jupiter has found some interesting ways to keep it fresh for the hours it takes to solve. 150 puzzles are matched with “basic” rules, and then they are remixed into 150 more “mega-rules” puzzles, which have some approximate numbers spanning two rows or columns. After completing some of these puzzles, you will unlock the giant puzzle pieces “Clip”, which consists of 50 puzzles. everyone… Finally, there are 30 Color puzzles that combine three or four different colors to add an extra challenge.

It can be tricky when you’re just starting out, but there are plenty of guides and starting puzzles to help you get into the rhythm. In addition, almost every puzzle will allow you to use certain “cheat” options, such as highlighting areas where you can fill in something, or running a puzzle with random rows and columns already filled in. Each of these options can be turned on and off as desired, giving the game a smooth difficulty curve that suits players of all skill levels.

Of course, everything we’ve written so far about gameplay structure applies to almost every previous Switch article, and it’s both a great strength and a weakness of the Picross S Genesis & Master System Edition. Given the origin of the borrowed IP, it would be nice if Jupiter went for something more ambitious, like the semi-role-playing structure of Pokémon Picross, but alas, this is “just” another new level pack for a long time to come. running series. On the other hand, grammar-free gameplay never gets old, and it’s good to see that puzzles are as fun and fun to solve as ever.


If you know anything about the Picross franchise, then you probably already knew what to expect from this entry even before you read this review. Picross S Genesis & Master System Edition is more Picross, only with Sega characters, and… that’s it. That Jupiter wasn’t trying to do something else with IP seems like a bit of a missed opportunity, but it’s also hard to turn down a new batch of several hundred Picross puzzles dedicated to 8- and 16-bit Sega libraries. We’ll give this a strong recommendation, but perhaps with the caveat that those of you who already have multiple entries may want to pause before purchasing another new entry in the series. Trust us there will more.

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