Overwatch 2 Is Still Changing, But Blizzard Will Have To Make “Some Compromises”
It’s been an uphill battle for developers bringing next-generation titles to the Switch since the system arrived in 2017.
While we have seen some “impossible” ports like this The Wizard 3 and DOOM, often studies have to be done seriously to get certain games on Nintendo’s hybrid hardware. When it comes Overwatch 2 no surprise it will be no different. During the same fifth anniversary Reddit AMA with the Overwatch team in late May, concerns have been raised about the next iteration Switch and whether it would even be released.
In response, Blizzard’s technical director, John Lafleur, admitted that the Switch version was a “slightly more challenging” test than the rest and that there would certainly be at least “some fixes” to getting the game on the system. Here is the complete exchange:
Question: Some of the changes and new features of Overwatch 2 look incredible, such as the higher detail, the new way of rendering the eyes and hair, and one that I remember particularly from the game trailer and the Rio mission, the ship of the giant null sector in the sky. Now, all of these changes seem amazing, but as a single switch player, I began to worry that the switch would be just right. [not] be able to cope with these updates. PvP will probably be more fluid (with only 9 other heroes on the screen, maybe a BOB, with the 5v5 change). The game is still slated to release on the Nintendo Switch, and if it is, that compromises should be made (I expect they will be primarily in PvE).
Developer Response: As the hardware has advanced since the launch of Overwatch, we expanded the OW2 engine with more high-end functionality. However, we also work hard to ensure that all of our platforms get the best experience, even in PvE. Switch is a little more challenging than some, and we have to make some compromises here. For this reason, some of the higher end visual enhancements might not be visible, here. We will focus on ensuring that all features related to the game come in, first, and then enhance them with additional features as much as possible.
Fortunately for Switch, Overwatch 2 has been confirmed to run on the same (but updated) engine as the original version – so we already have at least some idea of how it should be followed. It will also allow players through the two games to play PVP modes with each other.
At the same time though – it made us wonder how other aspects of the sequel remain on the Switch if it’s a more demanding game. Performance is a big point of discussion, with the original title around 30fps – which many argued was not enough for a competitive shooter. And to top it off, it is now cross-play enabled.
What are your thoughts on making Blizzard work to get Overwatch 2 up and running? Is it a game you are interested in playing on this particular system? Leave a comment below.