N64 Classic Perfect Dark has been decompiled, paving the way for PC ports

Called one of the greatest video games of all time, Perfect Dark is unfortunately quite hard to find these days. If you weren’t lucky enough to own an N64 console and a copy of the original game, or have access to an updated port on Xbox Live Arcade, then chances are you’ve never played Rare’s spiritual successor to GoldenEye 007.
However, thanks to coder Ryan Dwyer, it looks like the classic FPS game may very well be getting unofficial PC ports in the future (thanks, VGK). Dwyer successfully decompiled both NTSC versions of Perfect Dark, including the initial version and a later re-release which had a number of bug fixes.
Full details can be viewed at project page on GitLab, but decompiling will allow modders to legally port the game to PC, along with additional features such as higher frame rates and resolutions. The same was recently achieved with The Legend of Zelda: Ocarina of Time, which itself received a PC port back in March of this year with subsequent mods and improvements.
Of course, this is just the beginning, but the potential PC port of Perfect Dark is music to our ears. At least in theory, it will introduce a new audience to the original game with all sorts of quality-of-life adjustments. We’ll be keeping a close eye on how this one develops.
Are you ready for a potential PC port of Perfect Dark, or just want to see it on Switch? Share your thoughts in the usual place.