Gaming

MonolithSoft Director Shares Thoughts and Tips on Xenoblade Chronicles 3

The big finale of this week’s Nintendo Direct was the reveal of Xenoblade Chronicles 3, a game we’ve been waiting for for some time. The initial look also seemed pretty positive – story segments suggest a more down-to-earth and serious tone compared to Xenoblade Chronicles 2, and gameplay clips suggest that MonolithSoft was able to optimize and improve its engine on the Switch.

The game is scheduled for release in September, the coming months will no doubt bring us a lot of information and details about the role-playing game, and Nintendo already shared the introductory message from CEO Tetsuya Takahashi, which you can see below.

A little over four years since the release Xenoblade Chronicles 2 and a year and a half from the date of issue Xenoblade Chronicles: Definitive Edition, we bring you news about the latest game from MONOLITHSOFT: Xenoblade Chronicles 3. As the name suggests, this is the third part of the Xenoblade Chronicles series. We are currently making final adjustments to make it the best it can be based on everything we’ve learned from past games in the series.

The key image shows the broken Greatsword of Mechonis and the body of the Urayan Titan with a large gaping hole. I think everyone who saw the trailer was quite surprised by the final scene. What is this visual hinting at? I can’t reveal it yet. What I can tell you is that this image was conceived quite a long time ago. More specifically, we came up with it sometime between the end of development for Xenoblade Chronicles and the start of development for Xenoblade Chronicles 2.

So it’s not something we recently added to the series. We think the game will appeal to both those who have played Xenoblade Chronicles and/or Xenoblade Chronicles 2 and those who are playing Xenoblade Chronicles for the first time.

The character design was done by Masatsugu Saito, who also designed the characters for Xenoblade Chronicles 2. While we can’t show them to you, Koichi Mugitani created some of the key illustrations. As you can see, collaborators from the Xenoblade Chronicles series have come together again to create this game.

The music for the game was also composed by artists who have contributed to the series in the past. Music for Xenoblade Chronicles 3 was composed by Yasunori Mitsuda, Manami Kiyota, ACE (TOMOri Kudo, CHiCO), Kenji Hiramatsu and Mariam Abunnasr.

The music in this game retains the unique sound of Xenoblade Chronicles, while also tackling a new challenge, namely integrating a flute-based melody as its motif. The flute is actually one of the key themes in this game. There are many other elements and themes hidden in the trailer. We will reveal the details little by little in the future.

Xenoblade Chronicles 3 is an all-new adventure that brings together the worlds of Xenoblade Chronicles and Xenoblade Chronicles 2 to take players into the future. Although there is still some time left before the release of the game, please look forward to it.

There are some interesting details in there in terms of the themes of the game, and they highlight that the concept of this game has been in the planning stages for several years. In addition, there are many returning employees, which is definitely a positive.

As for the “elements and themes” that are “hidden in the trailer”, we can all have some fun finding clues there.

Are you excited about the release of Xenoblade Chronicles 3 in September?




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