Litigation to justify why Microsoft should be allowed to acquire Activision Blizzard is still ongoing. In response to UK Market Regulator Statement about the acquisition publisher offers that it makes sense for them to make a mid-sized game like the upcoming one Elder Scrolls VI exclusive, as well as arguing that too much money can be made by having Call of Duty on the PlayStation to take it from the Sony platform.
Yes, Microsoft is once again trying to explain why games that sell millions of units doesn’t matter much. Really. Pay no attention to Elder Scrolls VI or Starfield on the horizon as Microsoft tries to ram it $70 billion transactions through regulators around the world.
ZeniMax and Bethesda games that were released prior to the acquisition are still available on the PlayStation Store at the time of writing. Noose of death as well as Ghostwire: Tokyo previously planned for the PlayStation under Sony’s contracts with ZeniMax. However, the fate of the new games is still unclear. Redfall as well as Starfield, which will be released in 2023, is planned as an Xbox and PC exclusive. This begs the question: How does Xbox decide which games will or won’t come out on PlayStation consoles? Microsoft kindly provided the diagram.
First, cross-platform games are less likely to become exclusives. After that, Microsoft divided games into three categories: niche, new IP/unspecified audience, and mass audience. Mainstream and niche games are expected to have the least value on consoles, while new IPs with an unspecified audience will have the most value.
I understand it Starfield is a new IP, but it seems a little disingenuous when Microsoft claims the fanbase is “intended” rather than broadly attractive. Or that Fallout 76 it’s a niche title despite commanding the player base 13 million people. Of course, this isn’t the first time the publisher has made such outlandish claims. Two months ago this disputed what Call of Duty is an important game series. Now he finally admitted that CODThe size of the player base is incomparable to most of the other AAA games it publishes.
Microsoft also seems to claim that the creation Elder Scrolls VI The Xbox and PC exclusive won’t hurt Sony much, which definitely suggests that the upcoming game could miss out on the PlayStation. Posting a statement to this effect in the “mid-sized games” section, he claims that ancient scrolls can’t compare to the popularity mine craft or Call of Duty, two games that will remain available on PlayStation. The company also notes that the latest ancient scrolls The game was released in 2011 in an attempt to further debunk claims that it “deprives” PlayStation players by not releasing it on the platform. Kotaku sent an email to Xbox asking if Elder Scrolls VI would be exclusive to its platforms, but had not received a response as of press time.
I’m sure the news must be devastating to ancient scrolls fans. But for now, I’m laughing my ass off at the mental backflips that Microsoft is asking for from regulators.