The news that Nintendo Minute hosts Keith and Krista are leaving Nintendo marked the end of an era for many fans who have followed their careers with the company over the years by watching fun video series. However, the couple soon revealed plans for their own podcast, and it looks like they’ll stay together in the gaming world, only now with the freedom to talk and talk about non-Nintendo video games. Yes, apparently they are!
Kit and Krysta’s new podcast – appropriately titled The Kit & Krysta Podcast – is live now, with the first episode available and the second coming soon at the time of writing. We highly recommend testing this through the pod catcher of your choice (an Apple, Spotifyetc.) or through an archived YouTube video (see bottom of this page).
We recently had the opportunity to email Keith and Krista a few questions about what they’ve been up to and what they have planned. The first episode of their cast reveals exactly why they left Nintendo, so we won’t repeat here again, but read on to find out how they feel about being able to talk freely about non-Nintendo games, their future plans and which Nintendo executive they would most like to be stuck in an elevator with…
Note. Responses come primarily from Kit, unless otherwise noted.
Nintendo Life: First off, your new Kit & Krysta podcast is live! We believe this is the first of various projects you are working on. Could you tell us a little about what you’ve been up to since your last day at Nintendo and why you chose podcasting as your first venture?
It was an exciting but also crazy time for us! We haven’t had time to rest since we both left Nintendo in January and focused on launching the Kit & Krysta podcast in the following weeks. We are both big fans of podcasts and believe that the format offers a lot of flexibility in terms of long conversations, connection to the community, and viability in both video and audio.
Will you be talking about games or are you planning to move on to other topics?
Video games will be our focus, but that doesn’t mean we won’t touch on other topics from time to time. Just like chatting with a friend, we ourselves do not always know where the conversation will go when it starts.
How does it feel when you’re not a Nintendo employee when you can freely discuss other platforms?
It’s great and it’s one of the things we’re most excited about this podcast. We both enjoy gaming across all platforms, as do many other gamers, and the next few months are really full of big games on PlayStation, Xbox, and Switch that we can’t wait to play and discuss.
You both have been working together for a long time and are obviously great friends, but was there any doubt about “staying together” at this point in your post-Nintendo career?
Once we got over the difficulty of deciding to focus on creating content full-time, we continued to do so together without hesitation. There is recognition that we share a wonderful creative spark and bring out the best (and sometimes the worst…) in each other. Nintendo Minute has been the most fun job at Nintendo, so we’re thrilled to be able to continue working on this new project.
Having worked with someone for so many years, you’ve probably had a fight or two, which must be tough when you have to be on camera in a moment. Did you ever have fights or disagreements right before filming a show?
Kit: We fight a lot (often during the recording of the show!), but for some reason we’ve never had such high-profile arguments. There was a funny moment when we filmed the Nintendo Minute shopping episode and realized that some of the rules could be interpreted differently. Krista was sure she won, but the contest ended in a tie and she let me (Keith) get it with a Christian Bale-style rant that went on and on and on. All I could do was laugh!
Krista: This is Krista, let me just say that the rant was much needed after a long day of filming and a big foul on Keith’s part. In the end, everything we bought in this video went to charity, and that was important.
Many of your followers may not realize that Nintendo Minute was just part of your job at Nintendo. Can you explain what your typical day at the office looked like?
It’s true that Nintendo Minute was actually a small part of our work at Nintendo, and perhaps not even part of our “official” work. We both worked in the communications department, starting in public relations but later focusing on social media, connecting with content creators, and creating original content. Every day at Nintendo was special and it kept us fresh. There were always meetings, work on soon-to-be-launched products, and planning titles that were just on the horizon.
Outside of Nintendo Minute, what Nintendo-related work or project are you most proud of?
I got to work on the earliest versions of Nintendo Direct… It’s crazy to see how big and important it has become now, but it was fun to work on it when we were really trying to innovate and establish the basic format – Kit.
Kit: I had the opportunity to work on the earliest versions of Nintendo Direct when few people knew what it was and why we were doing it, including people both inside and outside the company! It’s crazy to see how big and important it has become now, but it was fun to work on it when we were really trying to innovate and establish a basic format.
Krista: My last few years at Nintendo were mostly dedicated to the company’s work with content creators. I helped shape the program that is in use today, and it was one of my favorite jobs I’ve done in my 14 years. The content creators we work with are so passionate about Nintendo and so talented – they are a real pleasure to be around and many of them are good friends of ours.
You’ve been with Nintendo in both good and bad times (hey, we love the Wii U, but we were in a relative minority!) – what was the general morale of the company in the pre-Switch days?
We really saw it all – from the heights of the Wii and DS to the troubles of the Wii U and 3DS, and then the Switch phenomenon. Over the years, the company has always kept a surprisingly stable point of view on all this. No one flinched when things were going well, and no one lost heart when we fought. I think it helps when your company is over 125 years old, but the perspective is certainly unique.
We’ve heard that Nintendo likes to have staff do small roles or add extra lines to their games. Have any of you ever voiced any Nintendo games?
No, we haven’t done voice acting in games – that’s what Nintendo’s incredible localization team will do. This is a really great team that plays a big role in making Nintendo games so fun and charming.
My last few years at Nintendo have been mostly focused on working with content creators. I helped shape the program that is in use today and it was one of my favorite jobs I’ve done in my 14 years – Krista.
Do you see yourself in the future returning to work for a big company, playing or otherwise?
Nobody can predict the future, but I think we just enjoy being around games and game fans. It’s a very different experience for us to work for ourselves after we’ve spent our entire careers in big companies and it’s been a lot of fun to have all that freedom so far.
We’re asking for a friend here, but how many times have you met Shigeru Miyamoto? More times than you can count on your hands?
We really had to keep track of the exact number, but let’s say it’s in the “a few to many times” range. We always interacted with him at E3 and he also made several promotional trips to the US, which we helped a lot. He is truly an incredible person.
Can you give any hints about other projects you have in mind next year?
We have a few goals for ourselves once we get past the frenzy of this launch. First, we really want to expand the features and offerings for our Patreon members. We’re starting small with one Early Access membership tier, but we’d like to roll out a lot more soon.
Secondly, we know that people associate us with videos, and we really want to make regular videos of us playing games or discussing silly topics. We shot a video last week showing some cool stuff we’ve put together over the years at Nintendo, and the response has been great.
Finally, we really want to be able to interact more directly with fans. Obviously the pandemic has affected what we’ve been able to do, but we miss shows like PAX and host events there, or just hang out and play with people.
And finally, if you had a choice, which of the Nintendo executives – former or current – would you rather be stuck in an elevator for 3 hours?
We are very fortunate to work closely with Reggie and we both consider ourselves students of Reggie. However, the answer should have been Mr. Iwata. We have had several interactions with him over the years and he was not only one of the smartest people we have ever met, but also one of the most kind and sincere. We both miss him very much, and these three hours spent together would be really important for us.
Many thanks to Keith and Krista for taking the time to answer our questions. You can follow them on Twitter@kitandkrysta) and they have Patreon customize if you want to directly support the couple in their future endeavors. Be sure to check it out!