Hackers Hacked Sega Saturn Emulator Inside Switch Commercial Release

If you are a fan of retro shooters, you undoubtedly know that last week appeared Cotton 2, Cotton boomerang and Guardian force on Switch – Three games from the Japanese company Success, originally available on the 32-bit Sega Saturn console.

The port-handling company City Connection created an emulator called ZebraEngine, and it turned out to be very efficient. It didn’t take long for the hackers to figure out how capable he was, as they delved into the code and worked out how to force the Saturn ROM into the emulator.

Although some of the games we tested suffer from input lag – an issue that is also present in Cotton and Guardian Force games. and this is what City Connection is learning – many work perfectly, which is quite surprising considering how many problems Saturn has to simulate even on relatively powerful systems. In fact, performance beats both[[” href=”” rel=”noopener noreferrer”>Yaba Sanshiro and RetroArch’s Yabause core, both of which are available on Switch consoles that are running custom firmware.

According to Kotaku, ZebraEngine appears to be based on SSF, a closed-source emulator that started development more than two decades ago.

What makes this exciting is that a commercial Saturn emulator now exists for Switch, which could pave the way for collections of classic Saturn games, should City Connection choose to licence it out. Sega’s console may have lost out to the PlayStation and N64 back in the day, but it’s home to some truly fantastic titles, such as Radiant Silvergun, Guardian Heroes, Sega Rally, Panzer Dragoon Saga and many, many more.

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