Gang Beasts Review (Switch eShop)

In the Party Games Hall of Fame, the Gang Beasts are one of OG’s big dogs, along with Nidhogg, Jackbox, and Overcooked. Gang Beasts is a chaotic, shaky physical brawl that relies on everything inconsistency his players to create fun and fun, and like a massive chocolate cake or a puppy, he was always a huge hit when we pulled him out at parties.

It’s weird that it took so long before Nintendo Switch. This was in Early Access for the yearssince 2014 and chances are if you’ve played it it could have been that version of EA. Four years after his official Launched on PC, Xbox One, and PS4, it has finally reached the Switch, which we claim is home to party games. (Although, of course, we would say so.)

Gang Beasts on Switch plays well enough. It’s not a graphics-intensive game, and everything from mechanics to menus is pretty straightforward. There are two options, local play and online play, and various modes including hand-to-hand combat, gangs, soccer, and waves.

Hand-to-hand combat is what you need, however. This is why people love Gang Beasts so much: ragdoll beats from floppy disks that took off in front of the public in this boneless game. Each level has various obstacles – from meat grinders to massive doors in the floor that open with large falling sausages – and the game is more about constantly avoiding these dangers than fighting. You can of course punch your opponents, kick them and bang your head, knocking them out and giving you time during which you can push them against the specified obstacles, but you are equally likely to accidentally fall on the train tracks or go astray. the scaffolding itself.

Most matches end with people struggling to keep their jelly fighters upright, let alone knock someone off the Ferris wheel. By default, the only person who hasn’t tripped over their own feet wins, but that doesn’t make them less fun in local play, because it’s fun is an chaos. It’s more about laughing at ridiculous body wiggles and their ineffective floppy head bangs than the skills required to really play the game really well, and that’s fine with us.

But that really means Gang Beasts doesn’t work as well as an online multiplayer game. Without voice chat, which isn’t really one of the strengths of the Nintendo Switch, Gang Beasts is a frustrating physics-based wrestling game with a bunch of silent strangers. Sure, you can get a third-party voice chat app, but that kind of setback makes party play meaningless – although no one has parties right now, and that’s not the Gang Beasts’ fault. You can invite people, but they should already be on your Switch Friends List, which is admittedly pretty standard.

We rarely had more than two people in our matchmaking attempts, so the matches were somewhat muted as well as quiet, but the connection seemed good and the latency was perfectly normal. It doesn’t make much sense to call Gang Beasts for offering online mode because the online mode works the way it should and it is for people who want it – we just found it a little boring with strangers, so all. With regard to the Gangs and Football modes, we never recruited enough people to make them work, so we can’t tell how good they are.

But Switch is the natural home for local Gang Beasts if you have enough controllers. You can tweak some settings to determine how many wins you need to win, as well as what color your character is, what costume to wear, and what scene you want, but ultimately the Gang Beasts keeps things. very simple, with developer Boneloaf seemingly realizing that they hit gold with their mechanics and shouldn’t dress things up too much.

The resulting shell around the game very bare bones. There are only Local, Online and Wireless options (for local play with multiple switches), as well as a costume wardrobe, customization, and credits. Unfortunately, the settings are also sparse, with volume controls, language options, and whether or not to enable vibration. Button remapping and color blindness options are welcome, but not available.

Costumes, on the other hand, are plentiful, from licensed Rick and Morty outfits to adorable bear, dog and cat jumpsuits. They don’t add anything mechanically to the game other than identifying your player, but they are cute.

However, despite all of the above, there are two questions that need to be answered: First, there are Gang Beasts. yet good party game, and secondly, is it worth the switch to Switch? The answer to the latter is yes – it works well, and you’d expect it to be a Gang Beasts experience, but more portable.

The answer to the first question is a little tricky, because the whole point of Gang Beasts is that he is shaggy and flabby, and … he still is. Honestly, there aren’t many tweaks here – which is part of the appeal – and you might not want to pay £ 25 for a game that still looks like it came out in 2014. Only you can answer this question. If you love Gang Beasts and don’t mind paying 20-30 currency units for the opportunity to get a portable version, then buy it now.


The charm of Gang Beasts has always been about sharp, unpredictable, chaotic physical encounters, and you’ll be either happy or disappointed to know that they haven’t changed too much since 2014. On the Switch, it works well locally and online, although the Switch’s voice chat capabilities make the latter less appealing. However, if you’re a fan of handheld party games, this is a classic not to be missed.

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