You’ll be forgiven for missing out on all the other E3 presentations, but the video event focused on Intellivision’s Friend was pretty interesting, because it gave us a look at what it’s shaped to be a surprisingly similar gaming console to Nintendo (something that might not have been a surprise, given that a trio of former Nintendo executives are involved).
While the Friend isn’t sure to challenge the likes of PS5 and Xbox Series X (and industry veteran Tommy Tallarico, who hosts this video, is pretty honest about it), it’s a console that seems to have a very much of ideas similar to Nintendo.
Take the controls, for example; not only do they welcome a touchscreen and offer Wii-style motion controls, they also allow you to carry access to your entire game collection around with you – so if you visit a friend’s house you can plug your controller into their system Basic friend and play all your games, too.
Then there’s the fact that Amico’s controllers have their own display, which allows for asymmetric multiplayer, like Wii U – the difference here each the player has its own screen, rather than being limited to a single person. An example of how this can be used is shown in the video above, where the player in the last post is given special tips on their controller screen to help with the odds as well. You can also connect smartphones to the console and get more than two people, if you want, as Tallarico points out, Friend’s Focus is local multiplayer, and recreate the thrill of getting a room of people involved, rather than play with some stranger thousands of miles away.
Another neat touch is the inclusion of RFID, which means it will give you a gift card with store credit and unlock that credit simply by tapping it on the console – much easier than having to write a code out of it. the screen of a scratch card. The system also offers an LED light display (something that worries us can become annoying after a while) and will support both digitally and physical game release. There is also an integrated performance system in the Friend that will result in physical rewards, such as an official certificate if you get the highest score for a particular game in a certain month.
While the Friend seems more and more promising the more we see it, the bug seems to be software. The games – which are certainly cheap, costing no more than $ 10 for digital titles and $ 20 for physical – seem pretty basic compared to what’s available on the Nintendo, Sony and Microsoft platforms, comparing more favorably to free smartphone games. Quality software will always be needed to turn hardware into high volume, and Amico’s apparent lack of AAA content has been an issue for a while. Yet, it still is Worm Jim, and also a new title from the back team Here is the Dolphin, so it is could find a niche – although it seems that Doug TenNapel’s involvement in the former title doesn’t help the Friend attract developer talent.
After a one-year delay, the Friend will finally be launched on October 10 this year, with a starting price of $ 250. Will you give yourself a chance? Let me know in the comments below.