In case you missed it last month, Fall Guys is now on Switch in an updated free form – and that’s a good thing!
But that doesn’t mean it can’t be better, and as a service game it’s subject to regular updates that come with, you guessed it, big lists of patch notes.
As posted on TwitterThe July update for the manic free-to-play Mediatonic is on the way, and we’ve compiled the full list of patch notes for you below, which includes “improved vibration/rumble” on the Switch. Beautiful!
Get your fixes here:
Fixed cases where the player was unable to break tiles on Hex-A-Gone and appeared to be floating.
Fixed an issue where the scoring interface would not update in points-based squad rounds.
Fixed some crashes after exiting an episode during the intro cam.
Fixed a misalignment in tooltips for the “Get Candy” and “Walk” buttons in Invisibeans.
Fixed an issue where some recently active challenge lists were not automatically displayed to the player in the game.
Fixed some cases of input immunity after a player has been eliminated.
Fixed buttons not having collisions in Leading Light.
Fixed an issue that caused players to become resistant to fans when they were grabbed or when they were grabbed.
Fixed FPS drop at the end of the rewards screen on Nintendo Switch.
Fixed unresponsive social overlays on PS4 and Nintendo Switch.
Improved vibration/rumble on Nintendo Switch controllers.
Fixed some crashes on Nintendo Switch after loading into the main menu.
Fixed an issue that caused the respawn VFX to not fire.
Fixed cases where camera sensitivity was too high for players.
It’s great to see developers fixing bugs on the Switch and elsewhere. F2P Fall Guys hit 20 million players in its first 48 hours, though it stumbled a bit on Switch with all servers full and some players having issues. Luckily, it looks like these teething issues have been resolved for the most part in the time since launch.
Let us know below how you are getting on with the game on your Nintendo console. Or somewhere else if you like.