The first major post-launch patch for F1 2021 has temporarily removed the ray track on the PlayStation 5 version of the game.
The 1.04 update was released for PC a few days ago, but it only came to consoles yesterday with the new tweak for the PS5 version.
According to patch notes on the official F1 2021 site, the study was aware of performance issues on the PS5 and concluded that the problems were due to the ray-tracing effect.
To resolve this, the team “made the difficult decision to temporarily disable” to add stability to the game. Codemasters says it now aims to activate the ray track again as soon as possible, and will give it an update when it’s ready.
The Xbox Series X and PC versions of the game will continue to have ray tracing enabled, so the problem only seems to be present on the PS5 version.
The patch also solves a problem where players of all formats were in corruption of salvage fumes if they edited the livery of their vehicle.
F1 2021 Update 1.04 Patch Notes
- Fixed an issue where users would have had a corrupt save if they had modified the livery of their vehicle from the MyTeam site. Save that were previously corrupted by the result of this bug could be recovered after application of the patch.
- PlayStation®5 only: We know some instability in the game for a limited number of users on PS5 in relation to Ray Tracing. So, we made the difficult decision to temporarily disable it to help stability. Our goal is to reactivate it as soon as possible, and we will give you a timely update.