Gaming

Blizzard’s ‘Job Rankings’ for Employees Sounds Like Hell

Image: Blizzard

AND the story went on Bloomberg earlier today with the headline “Blizzard Manager Resigns in Protest of Employee Ranking System.” Sounds very business-like, perhaps something that would have made it to the HR manager’s Linkedin feed, but the stuff he describes is important because he sounds absolutely anti-utopian.

Here how this “employee ranking system” is described in the report:

In 2021, Blizzard, a division of Activision Blizzard Inc., implemented a process called stack ranking, in which employees are ranked along a bell curve and managers are required to give low marks to a certain percentage of employees, according to people familiar with the change, who asked not to be named. name, discussing a personal matter. Managers were expected to assign a bad “developing” status to about 5% of the employees on their teams, which would reduce their profit sharing bonuses and could prevent them from getting promotions or promotions in the near future…

You have to forgive me here as even though I am in this position, I still live and work in Australia and therefore am not fully aware of the specifics of the American office environment, but what the fuck? Are you telling me that this company has implemented a system where 5% of its employees, even if they are fine, even if they great jobbecome a target—and suffer financially—just to meet a quota?

No wonder people are angry! One of these people, Brian Birmingham, co-lead developer World of Warcraft Classicso angry that according to Bloomberg says he sent an email to employees last week to “express his dissatisfaction with the system.”

When the group leaders asked why we needed it, World of Warcraft The directors explained that while they disagreed, executive management explained that it was important to squeeze the lowest performers to make sure everyone kept growing. This kind of policy encourages competition among employees, sabotage of each other’s work, the desire of people to find inefficient teams in which they can be the best employees, and ultimately undermine trust and destroy creativity.

Birmingham goes on to say that he cannot work with a system that he and other managers (who have been asked to keep it under wraps!) have been able to “circumvent or skip” over the past few years, but which has recently been introduced. be enforced. He reportedly told employees that he would leave the company unless the policy was lifted, but shortly after sending the email, he was called to the personnel department and fired.

If you work for Blizzard and have been affected by this policy and would like to share your experience, You can contact us here.


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