The arrival of Pro Skater by Tony Hawk 1 + 2 on Switch ends a decade-long drought on Nintendo consoles of ollies, nollies, kickflips, grinds from Master Mr Anthony Hawk. The games (and their iconic soundtracks) were a formative part of the lives of many gamers in the late 90s / early 2000s and we are excited to get back to them.
Tony might have been away for a while, but with 27 huge games to his name on Nintendo platforms (including all hand versions), we thought he’d have time to sort them all from the biggest to the ugliest . Similar to our other surveys ranked by readers, we’ve hired beautiful Nintendo Life players to help you with the task of putting Tony’s Hawks in order.
We asked you to rate each Tony Hawk game you played and below you will find the result – the final ranking of each game in the Tony Hawk series … well, each game in the series that has been released on Nintendo systems. Yes, there are a few that are missing; you just have to live without a handful of games, especially from the last decade. Even if that’s what we hear about Tony Hawk 5 it’s true, we’re pretty sure we can guess with a high degree of accuracy where it would rank below, “rank” being the operative word.
Remember that this list is not set in stone. Registered Nintendo Life users can click on the stars below and rate the games on 10, and the dynamic rating – based on User Ratings – is subject to changes in real time even now. Feel free to add your point to the game at any time, present or future, and it will always count and potentially influence the order.
So, grab your pads, your big shorts and your table, and go HORSE around the halfpipe …
Publisher: Activision / Developer: Study Created
Bundled with the Motion Pack located in the DS or DS Lite GBA card slot to activate motion-based controls, Tony Hawk’s move was a video game released for the Nintendo DS featuring Tony Hawk. Yes. As you may have guessed, we have never really done this. It was, by all accounts, total toilets and it seems we did well to avoid it.
Let’s lie – one Damien McFerran played and magazine is voice for Pocket Gamer, then someone on the team has played! Let’s see how the extraordinary Editorial Director of Nintendo Life summed up in 2008 …
Saddled with poor visuals, ineffective controls and a complete lack of engaging content, Tony Hawk’s Motion is a crushing disappointment..
Publisher: Activision / Developer: Buzz Monkey
Developer Buzz Monkey was in charge of the Wii version of Tony Hawk: RIDE, While Robomodo handled 360 and PS3 games. Using a skateboard controller that is meant to control a skateboard game (rather than one of those old-fashioned gamepad things) must have seemed like a great idea when this project got the green light, but by 2010 plastic peripheral fashion was come to an end. After several years of Wii waggle, hardcore fans weren’t likely to be impressed and casual gamers had Rock Band guitars and crappy Wiimote golf club holders up to their eyeballs; they weren’t going to fork in for it another gimmicky (and expensive) entry device.
RIDE would have fought even if the game had been incredible, but the terrible fact left the franchise in a precarious position when it entered the noughties.
Publisher: Activision / Developer: Robomodo
2010’s Tony Hawk: Shred it was a Ride sequence that used a motion-controlled skateboard peripheral. To say he put a nail in the franchise’s chest isn’t accurate enough – The Birdman series is alive and kicking, after all – but the fact remains that it’s been more than a decade before Nintendo gamers got it. another new Tony Hawk game, which was actually a couple of old Tony Hawk games remade for modern consoles.
Let’s go alone; Shred is too depressing to push.
This version of Downhill Jam by Tony Hawk it was the last entry in the series to land on Game Boy Advance, the sixth overall. There were a lot of Hawks already available on the console then, but this entry focused on race gave the lucky laptop a decent mandate, at least … maybe. You can’t really tell with any authority, unfortunately – I’ve never played it.
Come on, take a break! It was 2006 and there were two other versions on the latest Nintendo consoles!
Publisher: Activision / Developer: Vicar visions
A hand-held version of American Wasteland, The American Sk8land by Tony Hawk saw Vicarious Visions in development features and the GBA version featured the fixed isometric camera of the previous voices. More of the same solid skating on the laptop, and the fifth (and penultimate) one thanks to the Game Boy Advance.
Publisher: Activision / Developer: Natsume
Natsume’s Game Boy Color version of the famous original game was a huge downgrade and linked to the PlayStation / N64 / Dreamcast version just in name. Future handheld ports on the more powerful Game Boy Advance will inject their own charm and creativity into the handheld arena despite the deviation from the 3D source material. Pro Skater by Tony Hawk in GBC, however, it’s a very limited, unimaginative game.
The DS version of Provenance by Tony Hawk it was a communion of Vicarious Visions and the handheld version lived up to the studios ’work on previous entries, going better than the Wii version developed by Page 44 Studios, at least.
The Xbox 360 and PS3 version of Earth Test was the last game in the series to work from the originators of the Neversoft series before they dropped their scuffed knees and went to sunset.
Publisher: Activision / Developer: Vicar visions
The more advanced of the two Nintendo jams in hand, or the reliable VV was behind it Downhill Jam by Tony Hawk on DS, which ensured a minimum level of quality. In fact, this racing-focused voice featured full 3D visuals on the handheld, which look like pretty ugly by today’s standards but they were impressively smooth considering the modest hardware at the time. Not bad for the only racing game (s) in the series.
Publisher: Activision / Developer: Page 44 Studios
The Wii was no stranger to truncated or compromised ports when it came to getting bespoke versions of big-name games, but it was usually a bad sign when the Wii port developer was even behind a late PS2 version, as was the case here.
We’ve seen it all my life on the Wii – and even in the Tony Hawk series – but mechanically and visually speaking, Provenance by Tony Hawk on Wii it fell behind all other versions. Not a nadir, but certainly not a career high point.