You know the phrase “Stuck between a rock and a hard place?” Well, that was it last episode of Star Wars: The Bad Batch. Outside this time there were some stones, some hard places, and in the middle? Clone Force 99, aka, The Bad Batch.
The eighth episode of Star Wars: The Bad Batch it was called “Reunion,” a reference to the fifth member of the original Bad Batch, Crosshair, which he recently gave in his inhibitory chip and became an agent of the Empire, unlike his fellow reinforced clones Hunter, Echo, Wrecker, Tech and Omega. That group had been kept off their radar for a few episodes but was later spotted by the Scrapper’s Guild. in the previous episode, “Battle Scars”, Word spread that it was finally back to Kamino, where Crosshair and his imperial forces were held. The Kaminoani would like either Omega or Bad Batch for experimentation but the Empire doesn’t care. They want them to be finished. Later, we will see that the Kaminoani take no likelihood of this happening and will employ a bounty hunter to carry them. Which ones? We had to wait and see.
All of this would have been a debatable point for the Bad Batch to abandon Bracca in the first place but, they have debts and need money, so they persevered a little too long to try to save data and weapons from a Jedi Starcruiser. It also gives Wrecker, the youngest of the group, some time to continue and bond with Omega. Being Wrecker, he does it by training her to defuse some explosives and then trick her into going to die. Classic Wrecker.
After a brief run with the Scrappers and a bit of fun on a flying skiff, Batch realized his time was short. They need to save the booty on the ship as soon as possible. Wrecker and Omega head to the weapons room where he falls in love with a proton torpedo. The technology starts downloading whatever file is still on board. Things went well until Crosshair and three shuttles worth of troops arrived. Normally, this would be nothing for Clone Force 99, but now I’m against one of their own. Every time they make a move, Crosshair is one step ahead of them, which means, despite their efforts, it is able to locate them fairly quickly.
Once Crosshair is able to get into his, um, reticence, Hunter and Omega implore with him. They try and explain that he is obliged to do so. It’s the chip. Crosshair doesn’t matter and provides the cool line “Aim for the Baby”. Luckily, as was happening, Echo and Tech invented one plan to activate the massive cannons above them, the force from which begins to completely destroy the room. Everyone is falling and crashing which gives the Bad Batch a chance to escape.
This escape brought the group into an ion engine and this was, in my mind, the coolest part of the episode. Apparently each Star Wars show or movie has scenes on these unfathomably massive stellar ships but all we really see are a few corridors, the bridge, and maybe a detention cell. Are we lucky? The fall of waste. But all this episode of In Bad Batch it is about exploring all the small angles of one of these ships that drives them into the engine. And it was so nice for these characters to be in the engine because you see the scale of it, you realize how small humans are in the engine, and then you imagine how big the engine must be to power a ship of that size. I don’t know. Just something strangely satisfying in this in a nerdy Star Wars via.
Back in the episode, escaping from the engine would have fooled anyone except Crosshair. Not only does it prevent its escape from the engine, but it commands you to start the engine. Rock? Find a hard place. Choices seem to be dead from the blaster fire or dead from the literal fire from the engines, so the Batch devises another plan. He blows the engine in half and falls into the wreckage, escaping two types of deaths and games don’t find a third. As the engine is about to start the plane is run, the explosions explode, and the Bad Batch begins to fall, as the ion engine takes Crossfire, injuring it badly.
Having survived the falling engine, which seemed like a violent amusement park, it was now time for the Bad Batch to go to its ship and descend from Bracca. Yet, we, the public, knew that Crosshair was setting up a group of troops on his ship, which is why he was so disgusted when the scene turned around to reveal that the troops were all dead. Who could have … oh, right, that bounty hunter.
It’s Cad Bane, one of the worst, hunters of mortal riches throughout the galaxy. A fan favorite And Clone Wars making his triumphant return. And, even if you weren’t aware of how capable Cad Bane was, when he and Hunter show up in a classic western-style shooter, Cad Bane beats Hunter. Handily. Capture Omega and leave Hunter to die.
The episode ends after a serious blow impressive from Hunter’s point of view as he regains consciousness to see his friends revive him and beat the road off the planet. They are confused, scared, and once they escape Hunter explains that Omega has been taken by a bounty hunter and they need to find him.
“Meeting” was another good episode of In Bad Batch. He didn’t advance the story in huge ways, but he finally brought Crosshair back into the mix, which was created several episodes ago, and the way he picked it up right away from the last episode made him feel like the second one. half of a larger story. I wasn’t a big fan of just throwing Cad Bane in there seemingly out of the sky, especially when we know that Fennic Shand is always looking for the Bad Batch, but it will certainly be a formidable inimitation for them moving forward.
What did you think of “Meeting?” Let me know below.
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