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NVIDIA shows ‘Wolfenstein: Youngblood’ with RTX ray-tracing in ARM

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NVIDIA recently said it was working with MediaTek to bring RTX graphics to ARM-based computers, and has now demonstrated what it can be for gamers. At the Game Developers Conference (GDC), it is svilatu a technical demo with a running RTX-powered MediaTek ARM processor Wolfenstein: Youngblood.

NVIDIA showed real-time ray-traced ray and DLSS reflections on the game with an ARM-based platform for the first time. He also learned a demo called Bistro (from Amazon’s Lumberyard game engine) running real-time ray tracing on ARM, with direct lighting RTX (RTXDI) and NVIDIA Optix AI-acceleration denoiser (NRD) features enabled. The demos were run on an ARM-based MediaTek Company 1200 platform combined with a GeForce RTX 3060 GPU.

NVIDIA has done the technology work by bringing several RTX SDKs to ARM devices. Those include a super deep learning sampling (DLSS) to increase sharpness, RTX direct lighting, NVIDIA Optix AI-acceleration denoiser, RTX memory utility (RTXMU) and global RTX lighting. NVIDIA said that the RTXDI, NRD and RTXMU SDKs for ARM with Linux are now available for developers, with RTXGI and DLSS coming soon.

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Of course, you won’t see any of this until manufacturers add RTX hardware to their laptops, Chromebooks or other ARM-based devices. Game developers also need to implement the technology for ARM-based games. However, be u Wolfenstein: Youngblood developer and company of game engines seem realistic.

“RTX support for ARM and Linux opens up new opportunities for game developers to provide more immersive experiences across a wider variety of platforms,” said Mathieu Muller, Unity’s senior technical product manager. “An iD Tech-based game running on an ARM CPU with ray-enabled tracking is a significant step in a journey that will result in many more game platforms available to all game developers,” added Jim Kjellin, CTO of Machinegames .

Of course, NVIDIA’s relationship with ARM is destined to get a lot closer as it bought the company last year for $ 40 billion. However, the agreement is subject to regulatory approval and rival NVIDIA (and customer ARM) Qualcomm has objected to the agreement. In addition to this, ARM employs 3000 people in the UK and the regulator of this country is currently investigating the sale.

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